Show Client on Mini Map List Credits to uBen for Show Client on Mini Map :P And TreyZ for finding them. *(int *)(level_locals_t(0) + 0x3c) = 0x01;//White *(int *)(level_locals_t(0) + 0x3c) = 0x02;//Black *(int *)(level_locals_t(0) + 0x3c) = 0x03;//Eliminator *(int *)(level_locals_t(0) + 0x3c) = 0x04;//Final Stand Deathstreak *(int *)(level_locals_t(0) + 0x3c) = 0x05;//Rank 01 *(int *)(level_locals_t(0) + 0x3c) = 0x06;//Rank 05 *(int *)(level_locals_t(0) + 0x3c) = 0x07;//Rank 10 *(int *)(level_locals_t(0) + 0x3c) = 0x08;//Rank 15 *(int *)(level_locals_t(0) + 0x3c) = 0x09;//Rank 20 *(int *)(level_locals_t(0) + 0x3c) = 0x10;//Rank 25 *(int *)(level_locals_t(0) + 0x3c) = 0x11;//Rank 30 *(int *)(level_locals_t(0) + 0x3c) = 0x12;//Rank 35 *(int *)(level_locals_t(0) + 0x3c) = 0x13;//Rank 40 *(int *)(level_locals_t(0) + 0x3c) = 0x14;//Rank 45 *(int *)(level_locals_t(0) + 0x3c) = 0x15;//Rank 50 *(int *)(level_locals_t(0) + 0x3c) = 0x16;//Rank 55 *(int *)(level_locals_t(0) + 0x3c) = 0x17;//Rank 60 *(int *)(level_locals_t(0) + 0x3c) = 0x18;//Rank 65 *(int *)(level_locals_t(0) + 0x3c) = 0x19;//Rank 70 ? *(int *)(level_locals_t(0) + 0x3c) = 0x20;//Prestige 6 *(int *)(level_locals_t(0) + 0x3c) = 0x21;//Prestige 7 *(int *)(level_locals_t(0) + 0x3c) = 0x22;//Prestige 8 *(int *)(level_locals_t(0) + 0x3c) = 0x23;//Prestige 9 *(int *)(level_locals_t(0) + 0x3c) = 0x24;//Prestige 10 *(int *)(level_locals_t(0) + 0x3c) = 0x25;//White *(int *)(level_locals_t(0) + 0x3c) = 0x26;//Square w/Black Edges *(int *)(level_locals_t(0) + 0x3c) = 0x27;//White *(int *)(level_locals_t(0) + 0x3c) = 0x28;//Checkerboard Map *(int *)(level_locals_t(0) + 0x3c) = 0x29;//Checkerboard Map *(int *)(level_locals_t(0) + 0x3c) = 0x30;//UAV Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x31;//UAV Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x32;//Helicopter Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x33;//Helicopter Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x34;//AC130 Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x35;//AC130 Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x36;//Predator Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x37;//Predator Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x38;//Chopper Gunner Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x39;//Chopper Gunner Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x40;//Sentry Gun Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x41;//Sentry Gun Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x42;//Carepackage Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x43;//Carepackage Dpad *(int *)(level_locals_t(0) + 0x3c) = 0x44;//Pavelow Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x45;//Pavelow Killstreak (Airdrop) *(int *)(level_locals_t(0) + 0x3c) = 0x46;//EMP Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x47;//EMP Killstreak (Airdrop); *(int *)(level_locals_t(0) + 0x3c) = 0x48;//Emergency Airdrop Killstreak *(int *)(level_locals_t(0) + 0x3c) = 0x49;//Emergency Airdrop Dpad *(int *)(level_locals_t(0) + 0x3c) = 0x50;//Spetznaz *(int *)(level_locals_t(0) + 0x3c) = 0x51;//Ammo Crate *(int *)(level_locals_t(0) + 0x3c) = 0x52;//Friendly Carepackage *(int *)(level_locals_t(0) + 0x3c) = 0x53;//Enemy Carepackage *(int *)(level_locals_t(0) + 0x3c) = 0x54;//Square w/Orange Edges *(int *)(level_locals_t(0) + 0x3c) = 0x55;//Painkiller Deathstreak *(int *)(level_locals_t(0) + 0x3c) = 0x56;//Blastshield *(int *)(level_locals_t(0) + 0x3c) = 0x57;//Red Crosshair *(int *)(level_locals_t(0) + 0x3c) = 0x58;//TF141 *(int *)(level_locals_t(0) + 0x3c) = 0x59;//Opfor *(int *)(level_locals_t(0) + 0x3c) = 0x60;//Capture The Flag Point